Thursday, July 30, 2015

Unleashed Pixel Dungeon version 1

I have been meaning to learn Java better for quite some time now, which has led me to my latest project over the last month and a half: Unleashed Pixel Dungeon.


I am very excited about contributing to this Open-Source project.  Basically, this is a Roguelike game where you control a single adventurer and explore a randomly generated dungeon, with a lot of the content randomly generated (scroll names, potion colors, etc...) in order to keep the game fresh and exciting.  Food is generally scarce, and you will probably die a lot.  But, if you are smart you can discover strategies to survive; each obstacle is a puzzle to be solved.





Unleashed is based on the wonderful Pixel Dungeon and Shattered Pixel Dungeon variants.  I am hoping to spend a few posts talking about the specifics, but here is my current change log for the first version:

DSM-0000   Moved code into the Android Studio directory structure
DSM-0001   Fixes needed to get code to compile
DSM-0002   Place Unleashed stamp on the game

DSM-0010   Increase dungeon level size to 40x38
DSM-0011   Reduce Hunger impact
DSM-0012   Item drops in High-Grass
DSM-0013   Improved drops in Crypts and Treasuries
DSM-0014   Adjust drop tables

DSM-0020   Add five new dungeon levels
DSM-0021   New Mobs - Slimes/Assassins
DSM-0022   Level-up Buffs
DSM-0023   Max Hero Level is now 35 - effects mobs max levels
DSM-0024   Exp to Level tweaks to hit level 30 by depth 30
DSM-0025   Level to Power tweaks to make mobs more balanced
DSM-0026   new BURNT level type

DSM-0030   Save/Load Screens
DSM-0031   Allow saves only at Level Entrance Signs

DSM-0040   Item Level Caps
DSM-0041   Chance of Upgrade Failure
DSM-0042   Artifact Weapons
DSM-0043   Glowing Weapons
DSM-0044   Allow enchanted weapons to be upgraded
DSM-0045   Armor Glyph descriptions
DSM-0046   Auto Aim with Staff/Thrown Weapons
DSM-0047   Better MageStaff imbuing

DSM-0050   Altar Dungeon Feature
DSM-0051   Altar Room
DSM-0052   Altar Donations on drop
DSM-0053   Archway Dungeon Feature
DSM-0054   Prison Room - locked with bones
DSM-0055   Make the "SECRETS" level feeling less common




talk to you soon,
David Mitchell

3 comments:

  1. Very nice version. Hope to see more from you.

    ReplyDelete
  2. Great game,but with last version when I load position main weapon disapears and without weapon is all progres useless

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  3. Can't dance constant error. I think the latest android changed file access permissions.

    ReplyDelete